Debunking The Relatable Everyman

I first gave this talk at Videobrains in April 2016.

The working title for this talk was “Yes, I’m talking about representation again. Fight me.” And though that is no longer the title, the sentiment still exists because I have found that I have quite a lot of anger about it.

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Leaving the West

This was the introduction to a workshop I gave at Nine Worlds in 2016. I only had about five minutes for this, so this is a very quick overview – feel free to ask me for more thoughts!

A lot of the time, roleplayers focus on default European features when creating a setting. This means things like describing all NPCs as having white features and using Western ideas of religion, architecture, cultural expectations, and so on. This often leads to creating a game set in an intensely white environment.

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